Sin and Punishment: Complete Switch Controls Guide and Tips for Beginners

The Switch version of this game is a great remake that combines punishing combat with intricate puzzles and engaging story. The controls are tight, intuitive, and magical; here’s everything you need to know for playing the Switch!

Sin and Punishment: Complete Switch Controls Guide and Tips for Beginners is a game that has been released as a virtual console. The guide provides tips on how to control the game.

Sin and Punishment: Complete Switch Controls Guide and Tips for Beginners

Sin & Punishment, one of the most popular releases for the Nintendo 64 – and just a few months before it was discontinued – comes returned due to the Switch Online Expansion pass. The rail shooter is set in 2007, when a global hunger has hit and mutant creatures known as Ruffians have emerged as a new grave danger to civilization.

The fierce, fast-paced shooter was unusual not just in terms of gameplay, but also in that it was one of the few games on the N64 controller that utilised the left and center buttons. Even if the controls aren’t planned out that way, the Nintendo Switch’s layout will need some tweaking.

On this page, you’ll discover all of the Sin and Punishment controls for the N64 and Switch, as well as gaming tips.

Punishment and Sin Controls on the Nintendo Switch


  • D-Pad: Strafe (left, right)
  • L, R, L, R, L, R, L, R, L, R, L, R (tap twice for Double Jump)
  • Cursor Mode Change: A (from Target to Lock-On mode)
  • ZL and ZL: Shoot and Sword Slash (when opponents are close)
  • D-Pad left and right to roll (double-tap either direction)
  • Pause: +

Punishment and Sin Accessory controllers for the Nintendo 64

  • D-Pad: Strafe (left, right); C-Left and C-Right
  • L, R, L, R, L, R, L, R, L, R, L, R (tap twice for Double Jump)
  • Joystick to Aim and Move Cursor
  • Cursor Mode Change: A (from Target to Lock-On mode)
  • ZL and ZL: Shoot and Sword Slash (when opponents are close)
  • D-Pad (left and right) and C-Left and C-Right (double-tap either direction)
  • pause: begin

The left and right analogue sticks of the Switch are labeled LS and RS, respectively, for the Sin and Punishment controls, while the directional pad buttons are labeled D-Pad with the direction button.

How to become acquainted with the control scheme in Sin and Punishment


While the button layout for Sin and Punishment isn’t as irritating as Starfox 64 on the Expansion Pass – and keep in mind that you can’t remap buttons at this moment — it will take some getting used to.

Fortunately, you can access a Training mode from the Main Menu that takes you through each game mechanic in a holographic training center. It is strongly advised that you spend as much time as you need here.

It’s a little strange to use the D-Pad and Right Stick together. The Right Stick plays a part in aiming, as it does in most contemporary shooters. However, your side-to-side strafing – the game’s principal mode of mobility since it propels you ahead – has an effect on the aim of your shot because the angle of your strafe impacts it.

In Sin and Punishment, how can you avoid causing as much harm as possible?

1645593226_588_Sin-and-Punishment-Complete-Switch-Controls-Guide-and-Tips-forIn Kachua, one of the game’s first major fights.

Use the Roll (double-tap D-Pad left and right or C-Left and C-Right) to make yourself briefly invulnerable to assaults during the action. Rolling is your greatest option for victory, especially against individual foes who tend to be stronger.

To dodge low strikes and adversaries on the ground, be careful to jump (R or L). Individual inclinations of bosses and mini-bosses are often easy to determine. Some people may lash out in certain directions or rant incessantly in various directions. Understanding these patterns and timing your Jumps and Rolls will help you avoid taking too much damage.


While on a more offensive note, just hold down ZL or Z to keep shooting until your Sword is required. This will assist to guarantee that, regardless of the scenario, at least one point of attack is blocked.

Finally, don’t get too fixated on a single issue. You will very certainly meet swarms of opponents above, in front of, and below you in Sin and Punishment. A tight focus may result in an early death.

When it comes to sin and punishment, how and why do you employ the sword?


The Sword is controlled with the same ZL or Z button as the Gun. It is, however, only employed when the opponents are near. When adversaries approach, just press ZL or Z to lash out with your Sword, killing most foes with a single hit. Slicing foes instead of attempting to aim and fire at the constant adversaries reduces their chances of inflicting harm on you.

In certain boss and mini-boss confrontations, using the melee weapon is also required. For example, in the combat shown, the Sword is utilized to turn Radan over, putting it susceptible to assault. Continuous attacks will also knock Radan off the stage, causing significant damage.

Remember that, unlike with the rifle, you can’t keep ZL or Z down for continuous slashes; you have to press the button each time.

How can you store your Sin and Punishment progress?


You have two options for saving Sin and Punishment: conventional and non-traditional. If you play the game the conventional manner, there are natural checkpoints where you can pick up where you left off if you die. You do, however, have a limited quantity of credits (14 in this game), but you won’t use them all. The good news is that if you die, you can start again with full health from the checkpoint.

If you want to begin the game from where you left off, just select ‘Start/Continue Game’.

The unconventional method entails utilizing the Switch as an emulator to save the game. You may pick ‘Create Suspend Point’ from the Suspend Menu (press – on Switch) at any time. Select Load Suspend Point when you restart the game to resume where you left off with the Suspend Point.

Here are some additional hints for playing Sin & Punishment on the Nintendo Switch.


Sin and Punishment is also unusual in that the soundtrack is in English with Japanese encoded subtitles. This is not a game to be played on silent unless you can read and comprehend Japanese.

Because bosses and mini-bosses are frequently alone, the Lock-On feature (toggle with A) is best employed on them. Some may face challenges throughout the struggle, emphasizing the significance of Lock-On in these circumstances. It’s particularly useful against more stationary opponents, since the more they move about, the more likely the Lock-On will break.

Lock-On will be more of a hindrance than a help against swarms. Maintain your freedom to aim, fire, and slice everything that comes your way. Because of the way the camera pans, Lock-On may potentially damage your eyesight, especially when playing against mobile opponents.

Finally, if you’re using the Switch Lite, you’ll have to alter the screen size. On the smaller screen, processing the high tempo and ferocity of adversaries is a little more challenging. This is why it is even more critical to devote time to training.

Hopefully, these Sin and Punishment controls, tips, and hints will help you play the fantastic N64 classic on the Nintendo Switch to its full potential.

Sin and Punishment: Complete Switch Controls Guide and Tips for Beginners is a guide that provides tips on how to play the game. The controls are listed in the guide, as well as a video tutorial. Reference: sin and punishment 3.

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Max Bernoff